Java Programming Lab: A 30-Day Structured Journey from Basics to Project Development

Rashmi Mishra
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Java Programming just in 30-Days

Course Outline

Day 1: Introduction to Java Programming

  • Objective: Understand Java basics, IDE setup, and first program structure.
  • Outcome: Students can set up the environment and write their first "Hello, World!" program.

Day 2: Basic Java Syntax

  • Objective: Learn Java syntax, variables, and data types.
  • Outcome: Students can declare and initialize variables and perform basic arithmetic operations.

Day 3: Control Structures - Part 1

  • Objective: Explore conditional statements (if, else if, else, switch).
  • Outcome: Students can write programs that use conditional logic.

Day 4: Control Structures - Part 2

  • Objective: Understand loops (for, while, do-while) for iteration.
  • Outcome: Students can implement loops in programs to solve repetitive tasks.

Day 5: Java Operators

  • Objective: Learn arithmetic, relational, logical, and bitwise operators.
  • Outcome: Students can use operators effectively in expressions.

Day 6: Arrays - Part 1

  • Objective: Introduction to single-dimensional arrays.
  • Outcome: Students can declare, initialize, and process arrays.

Day 7: Arrays - Part 2

  • Objective: Work with multi-dimensional arrays.
  • Outcome: Students can implement matrix operations.

Day 8: Strings and String Manipulation

  • Objective: Explore the String class and basic string operations.
  • Outcome: Students can perform operations like concatenation, comparison, and substring extraction.

Day 9: Methods - Part 1

  • Objective: Understand method definition, calling, and parameter passing.
  • Outcome: Students can create and use methods in programs.

Day 10: Methods - Part 2

  • Objective: Explore method overloading and recursion.
  • Outcome: Students can write recursive programs and overload methods.

Day 11: Object-Oriented Programming - Part 1

  • Objective: Learn about classes and objects.
  • Outcome: Students can define classes, create objects, and use instance variables and methods.

Day 12: Object-Oriented Programming - Part 2

  • Objective: Understand constructors and their types.
  • Outcome: Students can write programs using parameterized and default constructors.

Day 13: Inheritance

  • Objective: Explore the concept of inheritance and the super keyword.
  • Outcome: Students can implement inheritance and reuse code.

Day 14: Polymorphism

  • Objective: Learn method overriding and runtime polymorphism.
  • Outcome: Students can implement dynamic method dispatch.

Day 15: Abstract Classes and Interfaces

  • Objective: Understand abstraction and interfaces.
  • Outcome: Students can create and use abstract classes and interfaces.

Day 16: Exception Handling - Part 1

  • Objective: Learn the basics of exception handling using try, catch, and finally.
  • Outcome: Students can handle exceptions gracefully in their programs.

Day 17: Exception Handling - Part 2

  • Objective: Explore custom exceptions and throws keyword.
  • Outcome: Students can create and handle user-defined exceptions.

Day 18: Packages

  • Objective: Understand Java packages and their benefits.
  • Outcome: Students can create and import packages.

Day 19: Java Collections Framework - Part 1

  • Objective: Introduction to collections like ArrayList and LinkedList.
  • Outcome: Students can use lists for dynamic data storage.

Day 20: Java Collections Framework - Part 2

  • Objective: Explore HashMap and HashSet.
  • Outcome: Students can store and retrieve key-value pairs and work with sets.

Day 21: File Handling - Part 1

  • Objective: Learn file reading and writing using File and Scanner classes.
  • Outcome: Students can read from and write to text files.

Day 22: File Handling - Part 2

  • Objective: Work with BufferedReader and BufferedWriter.
  • Outcome: Students can handle file operations more efficiently.

Day 23: Multithreading - Part 1

  • Objective: Introduction to threads and the Thread class.
  • Outcome: Students can create and run threads.

Day 24: Multithreading - Part 2

  • Objective: Learn thread synchronization.
  • Outcome: Students can manage thread safety in programs.

Day 25: GUI Programming - Part 1

  • Objective: Explore Java Swing for GUI creation.
  • Outcome: Students can create simple GUI applications using Swing components.

Day 26: GUI Programming - Part 2

  • Objective: Add event handling to GUI components.
  • Outcome: Students can create interactive applications.

Day 27: JDBC - Part 1

  • Objective: Introduction to JDBC and database connectivity.
  • Outcome: Students can connect Java applications to a database.

Day 28: JDBC - Part 2

  • Objective: Perform CRUD operations using JDBC.
  • Outcome: Students can insert, update, delete, and retrieve data from a database.

Day 29: Project Development - Part 1

  • Objective: Start a mini project (e.g., Student Management System).
  • Outcome: Students will outline project requirements and create initial designs.

Day 30: Project Development - Part 2

  • Objective: Complete and present the mini project.
  • Outcome: Students will have a functional project demonstrating their Java skills.

 

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